Jimmy is a young man who's always happy. He grew up on a farm in northwest Wisconsin but it was eventually sold because upkeep was too expensive so his family moved to Milwaukee. There he heard that the Lorekeepers recently acquired some animals that needed to be looked after and Jimmy jumped at the call. Because they couldn't pay him, he happily offered to relocate to Curtin tower for free room and board in exchange for being the animal tender. He's almost never seen without his oversized hoodie and baseball cap. Although he is twenty, he has small rounded facial features that make him a younger teen instead.
Although he answers to the higherups at Curtin, him being in the nearby stables most of the time causes him to be unfamiliar with most residents. In fact, two years ago someone came to him and pretended to be from the Lorekeepers and asked to take one of the horses to town. Although he meant well, he lost the Lorekeepers a lot of money.
NAME: Jimmy
Age: 20
Sex: Male
Race: White
Class: Near Poverty
Profession: Farmer OR Hunter
Disposition: Cheerful, childlike
Faction(s): Milwaukee Lorekeepers, loyal to Janice.
DESCRIPTION & BACKGROUND
Jimmy is a young man who's always happy. He grew up on a farm in northwest Wisconsin but it was eventually sold because upkeep was too expensive so his family moved to Milwaukee. There he heard that the Lorekeepers recently acquired some animals that needed to be looked after and Jimmy jumped at the call. Because they couldn't pay him, he happily offered to relocate to Curtin tower for free room and board in exchange for being the animal tender. He's almost never seen without his oversized hoodie and baseball cap. Although he is twenty, he has small rounded facial features that make him a younger teen instead.
Although he answers to the higherups at Curtin, him being in the nearby stables most of the time causes him to be unfamiliar with most residents. In fact, two years ago someone came to him and pretended to be from the Lorekeepers and asked to take one of the horses to town. Although he meant well, he lost the Lorekeepers a lot of money.
HEALTH = 9
INITIATIVE = 7
DEFENSE = 3
SPEED = 11
WEAPONS = Pitchfork
ARMOR = NoneATTRIBUTES
Intelligence: 1
Wits: 1
Resolve: 5
Strength: 3
Dexterity: 1
Stamina: 3
Presence: 3
Manipulation: 1
Composure: 2
SKILLS
Mental
Academics : 0Computer : 0
Crafts : 2 (repair)
Investigation : 0
Medicine : 0
Religion/Knowledge : 0
Politics : 0
Scavenge:1
Science: 1
Physical
Athletics : 3Brawl : 0
Drive/Pilot: 0
Firearms : 0
Larceny : 0
Stealth : 0
Survival : 1
Weaponry: 3
Social
Animal ken : 5Empathy : 3
Intimidation : 0
Persuasion : 0
Socialize : 2
Streetwise : 0
Subterfuge: 0
MERITS (should not exceed 7)
Natural immunity+2Iron Stamina +4
and
FLAWS
Childish, Naive